![]() ![]() You must pillage it to enslave a few Villagers to build up your army. Instead, first visit every Kara Khitai area on the map and wipe it clean! It's unnecessary to finish the scenario, but you'll be glad you did. Now all you need do to win is pay a (nonhostile) visit to the Tayichi'uds to hear them swear allegiance. Kill the Naiman tribe for their impertinence in demanding that you traverse the entire map to destroy their enemies. They'll defend each other better than the earlier pack, but you're powerful enough now that killing them is an easy task. Ride to the far east side of the map and into the mountains, where Ornlu and his pack await you. The Ungirrads will join you— a small addition to your riders. Next, send a Monk to carry the Relic to the Ungirrads: don't send him past the Kara Khitai tower. You can dispatch them easily because they aren't smart enough even to defend each other they just sit and watch as you battle their mates. ![]() Find them and send them back to the Kereyids, taking care not to send them through another tribe's town.Ī well-defended Kara Khitai Relic lies in the northwest, but you can get another at less cost. You could raid the huge guarded Kara Khitai sheep pen in the north, but there's really no need: plenty of sheep roam free on the map. ![]()
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